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	<title>Comments for Look Learn Live</title>
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	<link>http://www.looklearnlive.org</link>
	<description>A Texas motorcycle safety and awareness campaign</description>
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		<title>Comment on Links by Orbivabaw</title>
		<link>http://www.looklearnlive.org/look/links/#comment-11103</link>
		<dc:creator>Orbivabaw</dc:creator>
		<pubDate>Sun, 19 Feb 2012 22:32:36 +0000</pubDate>
		<guid isPermaLink="false">http://looklearnlive.org/#comment-11103</guid>
		<description>Dear Esther is an interactive story told through a first person adventure setting. There&#039;s very little gameplay to speak of, just a deep mystery about the deserted island you&#039;re walking on, along with unanswered questions surrounding a horrific crash and a book written by a long-lost explorer. What happened in this dreary place? And, better yet, can you find a way out? 
Dear EstherTalking too much about the plot of Dear Esther ruins half of the experience, so this article is going to remain delightfully spoiler-free. All you need to know is that the game follows a standard first person control layout, using  to march around and the mouse to look at things. You can&#039;t jump, you can&#039;t run, you can&#039;t pick up things and stash them in an inventory. All you need to do is walk around the island, investigate the sights, and breathe in the story. 
Dear Esther began as a mod for Half-Life 2 back in 2008. It received almost universal praise for its design and atmosphere, sparking an overhaul that improved the graphics and tweaked the level layouts. The project continued to grow until early 2012 when the completed version, reviewed here, was released. 
Dear EstherAnalysis: Dear Esther is a slow game that doesn&#039;t try to satisfy your craving for action, high scores, achievements, or bacon collecting. It&#039;s an experimental, minimalist game that focuses on storytelling and light exploration, giving you the chance to settle down for an honestly intriguing tale. Everything from the writing, voice acting, and linear walking paths keep you focused on the story at hand. Dear Esther is an empty world, and because of that emptiness, you&#039;ll find it easier to step inside the protagonist&#039;s shoes and experience the game first hand. 
Citing any faults in Dear Esther is tricky, as most of what players would consider drawbacks are intentional limitations imposed to keep the game (and the player) focused. The walking speed, for example, is barely faster than a crawl. Any faster, though, and you wouldn&#039;t notice the little details strewn about the land. The path you follow often feels like a simple walk from point A to point Z, but there&#039;s no puzzle to solve or task to complete, so you&#039;re not supposed to worry about things like that! 
Dear Esther is an unusual experience, but it absolutely succeeds at what it sets out to do. Atmosphere, setting, emotion, and story are the pillars its world is built upon, and as soon as you start the game and see that flashing red light in the distance, you&#039;ll want to see it through to the end. There&#039;s only about two hours of play time, but if you kick back with the lights low and headphones on, it&#039;s better than any movie you could see.&lt;a href=&quot;http://www.games3donline.co.uk/&quot; / rel=&quot;nofollow&quot;&gt;games 3d online &lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Dear Esther is an interactive story told through a first person adventure setting. There&#8217;s very little gameplay to speak of, just a deep mystery about the deserted island you&#8217;re walking on, along with unanswered questions surrounding a horrific crash and a book written by a long-lost explorer. What happened in this dreary place? And, better yet, can you find a way out?<br />
Dear EstherTalking too much about the plot of Dear Esther ruins half of the experience, so this article is going to remain delightfully spoiler-free. All you need to know is that the game follows a standard first person control layout, using  to march around and the mouse to look at things. You can&#8217;t jump, you can&#8217;t run, you can&#8217;t pick up things and stash them in an inventory. All you need to do is walk around the island, investigate the sights, and breathe in the story.<br />
Dear Esther began as a mod for Half-Life 2 back in 2008. It received almost universal praise for its design and atmosphere, sparking an overhaul that improved the graphics and tweaked the level layouts. The project continued to grow until early 2012 when the completed version, reviewed here, was released.<br />
Dear EstherAnalysis: Dear Esther is a slow game that doesn&#8217;t try to satisfy your craving for action, high scores, achievements, or bacon collecting. It&#8217;s an experimental, minimalist game that focuses on storytelling and light exploration, giving you the chance to settle down for an honestly intriguing tale. Everything from the writing, voice acting, and linear walking paths keep you focused on the story at hand. Dear Esther is an empty world, and because of that emptiness, you&#8217;ll find it easier to step inside the protagonist&#8217;s shoes and experience the game first hand.<br />
Citing any faults in Dear Esther is tricky, as most of what players would consider drawbacks are intentional limitations imposed to keep the game (and the player) focused. The walking speed, for example, is barely faster than a crawl. Any faster, though, and you wouldn&#8217;t notice the little details strewn about the land. The path you follow often feels like a simple walk from point A to point Z, but there&#8217;s no puzzle to solve or task to complete, so you&#8217;re not supposed to worry about things like that!<br />
Dear Esther is an unusual experience, but it absolutely succeeds at what it sets out to do. Atmosphere, setting, emotion, and story are the pillars its world is built upon, and as soon as you start the game and see that flashing red light in the distance, you&#8217;ll want to see it through to the end. There&#8217;s only about two hours of play time, but if you kick back with the lights low and headphones on, it&#8217;s better than any movie you could see.<a href="http://www.games3donline.co.uk/" / rel="nofollow">games 3d online </a></p>
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		<title>Comment on Course Locations: Browse the list by Mark</title>
		<link>http://www.looklearnlive.org/learn/course-locations-browse-the-list/#comment-10713</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 06 Feb 2012 21:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://looklearnlive.org/#comment-10713</guid>
		<description>Jay, they have this broken out on the DPS listing of courses: &lt;a href=&quot;http://www.txdps.state.tx.us/msb/traininglocations.asp&quot; rel=&quot;nofollow&quot;&gt;http://www.txdps.state.tx.us/msb/traininglocations.asp&lt;/a&gt;

Just check under &quot;Other Training&quot; there. </description>
		<content:encoded><![CDATA[<p>Jay, they have this broken out on the DPS listing of courses: <a href="http://www.txdps.state.tx.us/msb/traininglocations.asp" rel="nofollow">http://www.txdps.state.tx.us/msb/traininglocations.asp</a></p>
<p>Just check under &#8220;Other Training&#8221; there.</p>
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		<title>Comment on Texas Motorcycle Safety Forum by 2012 Motorcycle Safety Forum &#124; Look Learn Live</title>
		<link>http://www.looklearnlive.org/texas-motorcycle-safety-forum/#comment-10053</link>
		<dc:creator>2012 Motorcycle Safety Forum &#124; Look Learn Live</dc:creator>
		<pubDate>Wed, 18 Jan 2012 16:32:14 +0000</pubDate>
		<guid isPermaLink="false">http://looklearnlive.org/#comment-10053</guid>
		<description>[...] Texas Motorcycle Safety Forum [...]</description>
		<content:encoded><![CDATA[<p>[...] Texas Motorcycle Safety Forum [...]</p>
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		<title>Comment on TxDOT Funds Motorcycle Safety Projects by Safety Shopping Blog</title>
		<link>http://www.looklearnlive.org/2011/12/16/txdot-funds-motorcycle-safety-projects/#comment-9216</link>
		<dc:creator>Safety Shopping Blog</dc:creator>
		<pubDate>Mon, 26 Dec 2011 07:43:05 +0000</pubDate>
		<guid isPermaLink="false">https://www.looklearnlive.org/?p=1155#comment-9216</guid>
		<description>&lt;strong&gt;Texas Motorcycle Safety Courses...&lt;/strong&gt;

[...] to use in a web-based motorcycle safety instructor certification program current [...]...</description>
		<content:encoded><![CDATA[<p><strong>Texas Motorcycle Safety Courses&#8230;</strong></p>
<p>[...] to use in a web-based motorcycle safety instructor certification program current [...]&#8230;</p>
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		<title>Comment on Course Locations: Browse the list by Jay</title>
		<link>http://www.looklearnlive.org/learn/course-locations-browse-the-list/#comment-9033</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Tue, 20 Dec 2011 13:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://looklearnlive.org/#comment-9033</guid>
		<description>18 motorcycle dealers sell trikes in Central texas,  yet  NO One has a TRIKE SAFETY COURSE for a new rider. Seems like if you want to sell your product you would have a drivers course set up and allow people to qualify before on at purchase.</description>
		<content:encoded><![CDATA[<p>18 motorcycle dealers sell trikes in Central texas,  yet  NO One has a TRIKE SAFETY COURSE for a new rider. Seems like if you want to sell your product you would have a drivers course set up and allow people to qualify before on at purchase.</p>
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		<title>Comment on TxDOT Funds Motorcycle Safety Projects by safety training</title>
		<link>http://www.looklearnlive.org/2011/12/16/txdot-funds-motorcycle-safety-projects/#comment-8945</link>
		<dc:creator>safety training</dc:creator>
		<pubDate>Sun, 18 Dec 2011 00:10:41 +0000</pubDate>
		<guid isPermaLink="false">https://www.looklearnlive.org/?p=1155#comment-8945</guid>
		<description>Businesses across the nation lose vast amounts of dollars each year due to incidents and health issues. There’s two ways business employers usually provide training to help in preventing these problems.</description>
		<content:encoded><![CDATA[<p>Businesses across the nation lose vast amounts of dollars each year due to incidents and health issues. There’s two ways business employers usually provide training to help in preventing these problems.</p>
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		<title>Comment on “Seeing them is saving them” campaign kicks off by Deb</title>
		<link>http://www.looklearnlive.org/2011/04/08/%e2%80%9cseeing-them-is-saving-them%e2%80%9d-campaign-kicks-off/#comment-4996</link>
		<dc:creator>Deb</dc:creator>
		<pubDate>Thu, 04 Aug 2011 13:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.looklearnlive.org/?p=963#comment-4996</guid>
		<description>Karol my condolences on your loss.  People tend to forget that we are all people with loved ones.  All we ask is for justice, and a campaign like this helps bring awareness to all people.  It not only helps out motorcyclists but bicyclists and pedestrians.  

It is heartbreaking to read these general hateful comments when there are people who abide by the laws and are the ones who are hurt by a reckless driver of any kind of vehicle and no justice is given.  All we ask for is an education process to help other families not deal with the same loss.</description>
		<content:encoded><![CDATA[<p>Karol my condolences on your loss.  People tend to forget that we are all people with loved ones.  All we ask is for justice, and a campaign like this helps bring awareness to all people.  It not only helps out motorcyclists but bicyclists and pedestrians.  </p>
<p>It is heartbreaking to read these general hateful comments when there are people who abide by the laws and are the ones who are hurt by a reckless driver of any kind of vehicle and no justice is given.  All we ask for is an education process to help other families not deal with the same loss.</p>
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		<title>Comment on “Seeing them is saving them” campaign kicks off by Karol Hopkins</title>
		<link>http://www.looklearnlive.org/2011/04/08/%e2%80%9cseeing-them-is-saving-them%e2%80%9d-campaign-kicks-off/#comment-4270</link>
		<dc:creator>Karol Hopkins</dc:creator>
		<pubDate>Sun, 26 Jun 2011 16:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.looklearnlive.org/?p=963#comment-4270</guid>
		<description>My son, Garrett Aragon, was severely injured in a motorcycle vs car collision when the driver  of the car failed to yield right of way.   She said &#039;she didn&#039;t see him&#039;.  Fact is, she probably didn&#039;t look both ways before pulling out in front of him.  Car vs motorcyclist, even though he was wearing a helmet, isn&#039;t pretty.  He died 10 days later at Seton Williamson hospital.  He was 25 years old, survived by a 5 year old son.  My grandson will never have his father again. 

Please don&#039;t lump all motorcycle riders into one category.  The vast majority are responsible, hard working people who choose to use a motorcycle as transportation.  Garrett was on his way to work some overtime.  He was just trying to earn a living.  

Think before you speak.  You never know who your audience might be.</description>
		<content:encoded><![CDATA[<p>My son, Garrett Aragon, was severely injured in a motorcycle vs car collision when the driver  of the car failed to yield right of way.   She said &#8216;she didn&#8217;t see him&#8217;.  Fact is, she probably didn&#8217;t look both ways before pulling out in front of him.  Car vs motorcyclist, even though he was wearing a helmet, isn&#8217;t pretty.  He died 10 days later at Seton Williamson hospital.  He was 25 years old, survived by a 5 year old son.  My grandson will never have his father again. </p>
<p>Please don&#8217;t lump all motorcycle riders into one category.  The vast majority are responsible, hard working people who choose to use a motorcycle as transportation.  Garrett was on his way to work some overtime.  He was just trying to earn a living.  </p>
<p>Think before you speak.  You never know who your audience might be.</p>
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		<title>Comment on Drink. Ride. Lose. by We&#8217;re out of Drink. Ride. Lose. promotional items &#124; Look Learn Live</title>
		<link>http://www.looklearnlive.org/live/drink-ride-lose/#comment-3003</link>
		<dc:creator>We&#8217;re out of Drink. Ride. Lose. promotional items &#124; Look Learn Live</dc:creator>
		<pubDate>Thu, 02 Jun 2011 20:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://looklearnlive.org/#comment-3003</guid>
		<description>[...] Drink. Ride. Lose. [...]</description>
		<content:encoded><![CDATA[<p>[...] Drink. Ride. Lose. [...]</p>
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		<title>Comment on The Drink. Ride. Lose. Campaign Kicks Off by We&#8217;re out of Drink. Ride. Lose. promotional items &#124; Look Learn Live</title>
		<link>http://www.looklearnlive.org/2010/09/30/drink-ride-lose/#comment-2998</link>
		<dc:creator>We&#8217;re out of Drink. Ride. Lose. promotional items &#124; Look Learn Live</dc:creator>
		<pubDate>Thu, 02 Jun 2011 19:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://looklearnlive.org/?p=491#comment-2998</guid>
		<description>[...] Drink. Ride. Lose. campaign has depleted its supply of promotional [...]</description>
		<content:encoded><![CDATA[<p>[...] Drink. Ride. Lose. campaign has depleted its supply of promotional [...]</p>
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